Internet opinions must be short, to the point, and have a score at the end, approximating the writer’s overall opinions into comparable numbers. Soon, this concept will be brought to game developers as well. Metacritic — the website best-known for compiling aggregate review scores of movies, games, and other media — is now rating game developers for their overall skill and mastery in game design.
Scores are given to developers based on their game portfolio. Their portfolio is posted on GameFAQs — Metacritic’s sister site — and therefore doesn’t necessarily reflect a developer’s complete library. For example, Peter Molyneux — currently holding a score of 82 — is missing his PC classic Populous. Metacritic’s FAQ page states that developers should send portfolio changes and comments directly to GameFAQs.
Metacritic also releases an aggregate score on a publisher’s complete game library, as well as the average score a publication gives to games.
[Update]: Metacritic has removed the developer review scores after much controversy from industry professionals. “Although our credits database is growing, as our users’ feedback has indicated, it is a work in progress and is not nearly as comprehensive as it needs to be to accurately provide a career score for these individuals,” Mark Doyle–Metacritic’s game editor–writes. “As such,we have removed that career score from the pages dedicated to creative individuals behind games on Metacritic.”
[Source: Gamasutra]